P+ - Game & Watch - Common Subroutine 0x8054c228

  1. if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45)))
    1. CreateInterrupt { interrupt_id: None, action: CaptureJump, requirement: (Always) }
  2. ChangeSubactionRestartFrame(CaptureCut)
  3. Return
  4. if ((InternalConstantInt(PreviousAction) Equal scalar(64)))
    1. FloatVariableSet { variable: RandomAccessFloat (0x7), value: InternalConstantInt (0xcc6) }
    2. FloatVariableMultiply { variable: RandomAccessFloat (0x7), value: -1 }
    3. SetVelocity { x_vel: 0.0, y_vel: 0.0 }
    4. AddVelocity { x_vel: Variable(RandomAccessFloat(Address(7))), y_vel: Variable(InternalConstantInt(Address(3271))) }
  5. ChangeSubactionRestartFrame(CaptureJump)
  6. Return